1st prize - 2021
Land n Arch wins the 1st prize at the architecture competition for the new Farsala Square. The proposal seeks to allow for the free, unimpeded movement, while maximizing the available public open space.
1st prize - 2019
Land n Arch wins the 1st prize at the architectural competition for the conversion of the Greek town of Xylokastro main commercial axis to a pedestrian shopping street. The design is a repetitive pattern of a single structural element and its variations and is placed along the 800m long Xylokastro waterfront.
Honorable Mention - 2019
Taking as a starting point the existing water line, Land n Arch designs a water park to replace the former military park. The basic design gesture of this awarded proposal for Loumaki Park is the two-sided sinking of the natural soil to the water. This results in the production of a landscape that amphitheatrically ‘looks’ towards the water.
Honorable Mention - 2018
Pyrrou square is facing the view as well as the city-center and is home to one of the most prominent buildings in the city of Ioannina, the administrative building of the Region of Epirus. A building of a great architectural significance is standing at the northern part of the square. Its design follows a strict repetition – distance between its structural elements. The proposal adopts this principle and applies it on the design of the ground lines, which initially exhibit a relational repetition but ultimately twist to follow the city lines.
Shortlist - 2017
At the urban scale level, the proposal takes advantage of the present urban connections of the plot and the placement of the building, creating a series of urban circulatory continuities and attractive routes within the plot. The main entrance is found in the northeastern part of the plot, which is configured as a tree-lined square that extends the greenery of the Municipal Garden, in order to organize the urban continuity between the existing Museum and the buildings of the Parliament and the Municipal Theatre.
The purpose of this competition is to establish a design for “Kastraki” area, which will host a specific range of activities, such as playground, open-air theater and cafe and will be accessible to the citizens and tourists. The fact that the site lies in between the artificial landscape of the city and the port, combined with the inclination of the ground, defines the area of intervention as a certain type of island in terms of distinctive natural and geomorphologic presence in the urban landscape, standing out as an inclined natural balcony.
The three elements defining the distinct areas of Erythraia playground are water, sand and playground equipment. Use of these elements creates green “pockets” placed at a distance from each other and surrounded by a fluid area which functions as a smooth connecting path.
The main design intention is to propose a park layout which takes advantage of the natural inclination of the ground and integrates the outdoor and indoor functions as part of the new landscape. The design attempts to organize a spatial dialectic between two basic zones that open up on the different ‘rooms’ – functional units of the program, in relation to the urban tissue.
Shortlist - 2010
Nikis square, the most important public space and a neuralgic spot of the city of Kozani, accumulates the most significant public buildings of the city. It is the place where most of the public activities if the citizens take place, including parades and festivals. At its current state, its fragmentation with various dissociated elements hinders its function as an open space. Therefore, what the design mainly seeks to accomplish is the reunification of the square with the limitation of the conservation of the existing trees.
According to the original layout of the National Garden of Athens, two labyrinths seem to have been constructed, one central to the National Garden, while the second one at its south part. Traces from the central one have been lost, whereas the small hill created to host the southern labyrinth exists until today. A sculpted landscape is proposed. The proposal involves a game of strict, absolute shapes in plan and smooth transitions in volume.